Difference between revisions of "Heal"
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'''Heal''' is a 1<sup>st</sup> class supportive skill available as [[Acolyte]], [[Crusader]] and [[Super Novice]]. | '''Heal''' is a 1<sup>st</sup> class supportive skill available as [[Acolyte]], [[Crusader]] and [[Super Novice]]. | ||
==Effect== | ==Effect== | ||
− | Restores | + | Restores a single target's HP based on skill level, caster's base level, [[Stats#INT|INT]] and [[MATK|MATK]], or damages [[Undead]] property targets, inflicting [[Holy]] property damage equal to half the amount of the HP restored. This is known as "Offensive Healing" or "Heal Bombing". |
{|class="wikitable" | {|class="wikitable" | ||
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== LeikaRO Custom Changes == | == LeikaRO Custom Changes == | ||
* Heal will always use the maximum MATK value. (No variation) | * Heal will always use the maximum MATK value. (No variation) | ||
− | + | *[[Coluceo Heal]] uses level 10 Heal's value regardless of the learned level. | |
{{Navbox Acolyte}} | {{Navbox Acolyte}} | ||
{{Navbox Crusader}} | {{Navbox Crusader}} | ||
{{Navbox Super Novice}} | {{Navbox Super Novice}} |
Revision as of 04:22, 25 December 2021
Heal | |
---|---|
Type: | Supportive Skill |
Levels: | 10, selectable |
SP Cost: | 10 + (Skill Level × 3) |
Cast Delay: | 1 second |
Target: | Any Entity |
Range: | 9 cells |
Prerequisites | |
(Acolyte & Super Novice) None; (Crusader) Faith Lv. 10, Demon Bane Lv. 5 |
Heal is a 1st class supportive skill available as Acolyte, Crusader and Super Novice.
Effect
Restores a single target's HP based on skill level, caster's base level, INT and MATK, or damages Undead property targets, inflicting Holy property damage equal to half the amount of the HP restored. This is known as "Offensive Healing" or "Heal Bombing".
Level | SP Cost |
---|---|
1 | 13 |
2 | 16 |
3 | 19 |
4 | 22 |
5 | 25 |
6 | 28 |
7 | 31 |
8 | 34 |
9 | 37 |
10 | 40 |
HP Restored = [SkillLv × {(BaseLv + INT) ÷ 5} × 3] × [1 + (SkillMod ÷ 100)] + MATK
Notes
- HP Restored and Damage are also influenced by Weapon Level.
- This skill is only affected by Weapon MATK and Status MATK.
Bestowed from
- Level 3 Heal - Level 3; Only once
- Level 5 Heal - Level 5; Only once
- Candy Hat - Level 3
- Brionac - Level 5
- Light Epsilon - Level 3
- Rudra Bow - Level 1
- Acolyte Manual - Level 1
- Vitata Card - Level 1
- Leaf Cat Hat - Level 3; Autocast on self when physically attacked
- Valkyrie Feather Band - Level 1; Autocast on self when physically attacked
- Hakujin (and slotted) - Level 1; Autocast on self when physically attacking
- Chepet Card - Level 5; Autocast on enemy when physically attacking
- Enchanted Peach Tree Card - Level 1; Autocast on self when physically attacking
- Loli Ruri Card - Level 3; Autocast on self when physically attacked
- Muscipular Card - Level 1; Autocast on self when physically attacked
LeikaRO Custom Changes
- Heal will always use the maximum MATK value. (No variation)
- Coluceo Heal uses level 10 Heal's value regardless of the learned level.
Acolyte | |
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Skills | Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Holy Light • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal |
Quests | Acolyte Skill Quest • Acolyte Training Quest |
Weapons | Maces • Rods |