Difference between revisions of "Heal"

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{{Update}}
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{{Skill Info
{{Skill Info |type=Supportive |levels=10, selectable |prereqs=([[Acolyte]] & [[Super Novice]]) None;<br>([[Crusader]]) [[Faith]] Lv. 10, [[Demon Bane]] Lv. 5 |spcost=10 + (Skill Level × 3) |delay=1 second |target={{tooltip|Any entity|On enemies must hold Shift key}} |range_x=9 }}
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|class=Acolyte
== Overview ==
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|class2=Crusader
Heal is a 1<sup>st</sup> class supportive skill available to [[Acolyte|Acolytes]], [[Crusader|Crusaders]], and [[Super Novice|Super Novices]]. It restores [[HP]] to a single target. Adventurers have also been known to use it in "offensive" healing, or "heal bombing", where they use it offensively against [[Undead]]-element [[Monsters|monsters]], which are susceptible to the skill's [[Holy]] [[Elements|element]]. Half of the recovered [[HP]] that would have been used for healing becomes damage to [[Undead]]-element [[Monsters|monsters]] as [[Holy]] damage.
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|class3=Super Novice
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|type=Supportive
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|levels=10, selectable
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|prereqs=([[Acolyte]] & [[Super Novice]]) None;<br>([[Crusader]]) [[Faith]] Lv. 10, [[Demon Bane]] Lv. 5
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|spcost=10 + (Skill Level × 3)
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|delay=1 second
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|target={{tooltip|Any Entity|Must hold Shift key on enemies}}
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|range_x=9
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}}
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'''Heal''' is a 1<sup>st</sup> class supportive skill available as [[Acolyte]], [[Crusader]] and [[Super Novice]].
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==Effect==
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Restores HP of a single target. Versus [[Undead]] property targets, inflicts [[Holy]] property damage equal to half the amount of the HP restored. This is known as "Offensive Healing" or "Heal Bombing".
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{|class="wikitable"
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|-
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!Level!!SP Cost
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|-
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!1
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|13
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|-
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!2
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|16
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|-
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!3
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|19
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|-
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!4
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|22
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|-
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!5
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|25
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|-
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!6
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|28
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|-
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!7
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|31
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|-
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!8
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|34
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|-
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!9
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|37
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|-
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!10
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|40
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|}
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'''HP Restored''' = [SkillLv × {(BaseLv + INT) ÷ 5} × 3] × [1 + ({{tooltip|SkillMod|The sum of modifiers that affect this skill percentage-wise}} ÷ 100)] + MATK
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===Notes===
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*HP Restored and Damage are also influenced by [[Weapons#Weapon Level|Weapon Level]].
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*This skill is only affected by [[MATK#Weapon MATK|Weapon MATK]] and [[MATK#Status MATK|Status MATK]].
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==Bestowed from==
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*{{item|id=12001 Level 3 Heal}} - Level 3; Only once
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*{{item|id=12002 Level 5 Heal}} - Level 5; Only once
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*{{item|id=18708 Candy Hat}} - Level 3
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*{{item|id=1470 Brionac}} - Level 5
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*{{item|id=1366 Light Epsilon}} - Level 3
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*{{item|id=1720 Rudra Bow}} - Level 1
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*{{item|id=2821 Acolyte Manual}} - Level 1
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*{{item|id=4053 Vitata Card}} - Level 1
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*{{item|id=5555 Leaf Cat Hat}} - Level 3; Autocast on self when physically attacked
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*{{item|id=5256 Valkyrie Feather Band}} - Level 1; Autocast on self when physically attacked
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*{{item|id=13014 Hakujin}} (and {{item|id=13015 slotted}}) - Level 1; Autocast on self when physically attacking
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*{{item|id=4284 Chepet Card}} - Level 5; Autocast on enemy when physically attacking
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*{{item|id=4217 Enchanted Peach Tree Card}} - {{tooltip|Level 1|Uses Level 10 if mastered}}; Autocast on self when physically attacking
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*{{item|id=4191 Loli Ruri Card}} - Level 3; Autocast on self when physically attacked
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*{{item|id=4420 Muscipular Card}} - Level 1; Autocast on self when physically attacked
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== LeikaRO Custom Changes ==
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* Heal will always use the maximum MATK value. (No variation)
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{{Navbox Acolyte}}
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{{Navbox Crusader}}
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{{Navbox Super Novice}}

Revision as of 19:09, 26 April 2018

Heal-icon.png Heal
Heal-screen.gif
Type: Supportive Skill
Levels: 10, selectable
SP Cost: 10 + (Skill Level × 3)
Cast Delay: 1 second
Target: Any Entity
Range: 9 cells
Prerequisites
(Acolyte & Super Novice) None;
(Crusader) Faith Lv. 10, Demon Bane Lv. 5

Heal is a 1st class supportive skill available as Acolyte, Crusader and Super Novice.

Effect

Restores HP of a single target. Versus Undead property targets, inflicts Holy property damage equal to half the amount of the HP restored. This is known as "Offensive Healing" or "Heal Bombing".

Level SP Cost
1 13
2 16
3 19
4 22
5 25
6 28
7 31
8 34
9 37
10 40
HP Restored = [SkillLv × {(BaseLv + INT) ÷ 5} × 3] × [1 + (SkillMod ÷ 100)] + MATK

Notes

Bestowed from

LeikaRO Custom Changes

  • Heal will always use the maximum MATK value. (No variation)