Difference between revisions of "Meteor Storm"

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{{Update}}
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__NOTOC__{{Skill Info
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|class = Wizard
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|type = Offensive
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|levels = 10 (Selectable)
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|prereqs = ([[Mage]]) [[Thunderstorm]] Lv. 1, ([[Wizard]]) [[Sightrasher]] Lv. 2
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|spcost = 20~64
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|time = 12 seconds
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|delay = [2 + (Skill Level × 0.5)] seconds
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|duration = [2 + (Skill Level × 0.5)] seconds
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|target = Ground
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|range = Magic
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|area = 7x7
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|element = Fire
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|status = [[Status Effects#Stun|Stun]]
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|s_icon=Stun
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}}
  
{{Skill Info
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=== Description ===
| class = Wizard | type = Offensive | levels = 10 (Selectable) | prereqs = ([[Mage]]) [[Thunderstorm]] Lv. 1, ([[Wizard]]) [[Sightrasher]] Lv. 2 | spcost = 20~64 | time = Unknown | delay = [2 + (Skill Level × 0.5)] seconds
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Showers a 7x7 cell area with deadly meteors that randomly impact 7x7 cell areas, dealing 125% MATK per hit for a number of hits based on skill's level and also inflicting [[Status_Effects#Stun|Stun]] status by a chance.
| duration = [2 + (Skill Level × 0.5)] seconds | target = Ground | range = Magic | area = 7x7 | element = Fire | status = [[Status Effects#Stun|Stun]] }}
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== Description ==
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Calls forth meteors from the skies that randomly fall within a 7x7 [[Area of Effect|area]] around the targeted location. Each meteor inflicts 125% [[Fire]] property [[MATK]] each hit to all enemies in a 7x7 [[Area of Effect|area]] around each meteor. It has a chance of leaving enemies [[Status Effects#Stun|stunned]].
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{| class="wikitable"
 
{| class="wikitable"
! Level !! Meteors !! Hits per Meteor !! [[Skills#Cast Delay|Cast Delay]] !! SP Cost
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! Level !! Meteors !! Hits per Meteor !! Cast Delay !! SP Cost
 
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|-
 
! 1
 
! 1
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|}
 
|}
  
== Applications ==
 
* This is one of the [[Wizard]]'s three main [[Area of Effect|area]] skills. As [[Fire]] property, it can do extensive damage to [[Undead]] and [[Earth]] property enemies. The additional chance to [[Status Effects#Stun|Stun]] gives it extra use in [[PvP]] scenarios, and so does its ability to be stacked; multiple Meteor Storms can be casted and constantly impacting the same area, unlike [[Storm Gust]] and [[Lord of Vermilion]]. Many Wizards will have either Meteor Storm or [[Lord of Vermilion]]. Unlike [[Storm Gust]], meteors do not hit a target unless the target is in the caster's line of sight when the meteor lands.
 
* Although powerful, Meteor Storm delivers less consistent damage. Which targets are actually hit by the meteors depends on where the meteors themselves hit. It is possible to cast Meteor Storm and fail to do any damage at all. Higher levels deliver more meteors, providing a more reliable damage source if one intends to use it often.
 
* Enemies toward the center of the casting circle will tend to get hit by the most meteors.
 
  
== Notes ==
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=== Notes ===
* Meteors that fall on the border of the targeted area cause damage 6 cells beyond the target area border, giving Meteor Storm the potential to damage enemies in a 13x13 [[Area of Effect|area]].
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* Meteors that fall on the border of the targeted area cause damage 3 cells beyond the target area border, giving Meteor Storm the potential to damage enemies in a 13x13 [[:Category:AoE Skills|area]].
 
* Meteors that fall on "null" cells of the map will still count against the total number of meteors that are to fall, while not actually hitting any enemies.
 
* Meteors that fall on "null" cells of the map will still count against the total number of meteors that are to fall, while not actually hitting any enemies.
* Unlike the two other [[Area of Effect|area]] skills, [[Storm Gust]] and [[Lord of Vermillion]], Meteor Storm stacks; multiple casted skills will still continue to drop meteors, meaning that multiple [[Wizard]]s can be casting Meteor Storms at the same location without loss of efficiency.
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* Unlike the two other [[:Category:AoE Skills|area]] skills, [[Storm Gust]] and [[Lord of Vermilion]], Meteor Storm stacks; multiple casted skills will still continue to drop meteors, meaning that multiple [[Wizard]]s can be casting Meteor Storms at the same location without loss of efficiency.
 
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== Obtainable via ==
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* Twin Edge of Naght Sieger [3] - Level 3
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* Violet Fear [2] - Level 3; autocast below target when attacking
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* Bloody Knight Card - Level 1; autocast below target when attacking
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* Dark Lord Card - Level 5; autocast below target when attacked
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== Enhanced via ==
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=== Obtainable via ===
* Red Ferus Card - Damage +5%
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* {{item | id=13413 Twin Edge of Naght Sieger [3]}} - Level 3
* Salamander Card - Damage +40%
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* {{item | id=1185 Violet Fear [2]}} - Level 3; autocast below target when attacking
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* {{item | id=4320 Bloody Knight Card}} - Level 1; autocast below target when attacking
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* {{item | id=4168 Dark Lord Card}} - Level 5; autocast below target when attacked
  
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=== Enhanced via ===
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* {{item | id=4429 Salamander Card}} - Damage +40%
  
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[[Category:AoE Skills]]
 
{{Navbox Wizard}}
 
{{Navbox Wizard}}
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{{Navbox Jobs}}

Latest revision as of 22:24, 26 January 2017

Meteor Storm-icon.png Meteor Storm
Meteor Storm-screen.gif
Type: Offensive Skill
Levels: 10 (Selectable)
SP Cost: 20~64
Cast Time: 12 seconds
Cast Delay: [2 + (Skill Level × 0.5)] seconds
Duration: [2 + (Skill Level × 0.5)] seconds
Target: Ground
Range: Magic
Area of Effect: 7x7
Element: Fire
Status Icon: Stun-status-ico.png
Prerequisites
(Mage) Thunderstorm Lv. 1, (Wizard) Sightrasher Lv. 2


Description

Showers a 7x7 cell area with deadly meteors that randomly impact 7x7 cell areas, dealing 125% MATK per hit for a number of hits based on skill's level and also inflicting Stun status by a chance.

Level Meteors Hits per Meteor Cast Delay SP Cost
1 2 1 2.5s 20
2 3 3.0s 24
3 2 3.5s 30
4 4 4.0s 34
5 3 4.5s 40
6 5 5.0s 44
7 4 5.5s 50
8 6 6.0s 54
9 5 6.5s 60
10 7 7.0s 64


Notes

  • Meteors that fall on the border of the targeted area cause damage 3 cells beyond the target area border, giving Meteor Storm the potential to damage enemies in a 13x13 area.
  • Meteors that fall on "null" cells of the map will still count against the total number of meteors that are to fall, while not actually hitting any enemies.
  • Unlike the two other area skills, Storm Gust and Lord of Vermilion, Meteor Storm stacks; multiple casted skills will still continue to drop meteors, meaning that multiple Wizards can be casting Meteor Storms at the same location without loss of efficiency.

Obtainable via

Enhanced via