Difference between revisions of "Storm Gust"

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{{Skill Info
 
{{Skill Info
| class = Wizard | type = Offensive | levels = 10 (Selectable) | prereqs = ([[Mage]]) [[Frost Diver]] Lv. 1, ([[Wizard]]) [[Jupitel Thunder]] Lv. 3 | spcost = 78 | time = [4 + (Skill Level × 0.8)] seconds | delay = 5 seconds | duration = 5 seconds | target = Ground | range = Magic | area = {{Tooltip|11x11|Due to the splashing nature of this skill}} | knock = 2 | element = Water | status = [[Status_Effects#Frozen|Frozen]] }}
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| class = Wizard
== Description ==
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| type = Offensive
Summons a blizzard upon a targeted location that inflicts up to 10 hits for [[Water]] property [[MATK|magic damage]] to all enemies within the [[Area of Effect|area]] and pushing them in random directions. It has a chance of leaving enemies [[Status Effects#Frozen|frozen]].
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| levels = 10 (Selectable)
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| prereqs = ([[Mage]]) [[Frost Diver]] Lv. 1, ([[Wizard]]) [[Jupitel Thunder]] Lv. 3
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| spcost = 78  
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| time = [4 + (Skill Level × 0.8)] seconds
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| delay = 5 seconds
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| duration = 5 seconds
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| target = Ground
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| range = Magic
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| area = 11x11
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| knock = 2
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| element = Water
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| status=[[Status Effects#Frozen|Frozen]]
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| s_icon=Frozen
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}}
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=== Description ===
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Summons a blizzard on a targeted spot that will damage enemies within an 11x11 area every 0.5 sec for 5 sec as well as push them 2 cells in the northeast direction.<br>Damaged enemies have a chance to be [[Status_Effects#Frozen|Frozen]]. This skill cannot be stacked.  
  
 
{| class="wikitable"
 
{| class="wikitable"
! Level !! Damage ([[MATK]]) !! [[Skills#Cast Time|Cast Time]] !! [[Status Effects#Frozen|Frozen]] Chance
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! Level !! Damage (MATK) !! Cast Time !! Frozen Chance
 
|-  
 
|-  
 
! 1
 
! 1
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|}
 
|}
  
== Applications ==
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=== Notes ===
* Since [[MVP|MVPs]] can not be [[Status Effects#Frozen|Frozen]], this skill can be a reliable damage dealer.
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* Good skill against MvP type due to Storm Gust not being able to freeze boss type monsters.
* Since [[Status Effects#Frozen|frozen]] targets take more damage from [[Wind]] property, they become more susceptible to [[Jupitel Thunder]] and [[Lord of Vermilion]]. Due to the [[DEF]] reduction, [[Status Effects#Frozen|Frozen]] targets can also be dealt with by heavy [[Melee]] burst damage.
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* Since Level 10 Storm Gust has a lower chance to freeze enemies, it tends to deal more hits on enemies. Level 1 Storm Gust is more useful in case you want to freeze enemies.
* Most [[Wizard|Wizards]], [[High Wizard|High Wizards]] and even [[Warlock|Warlocks]] opt to have this skill mastered.
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* Since Level 10 has lower chances to [[Status Effects#Frozen|freeze]], targets have a better chance to take more damage. [[Wizard]]s who wants to [[Status Effects#Frozen|freeze]] their victims should use a lower level of this skill.
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== Notes ==
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* This skill cannot [[Status Effects#Frozen|freeze]] [[Boss Protocol|Boss]] and [[Undead]] property enemies.
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* This skill does not stack with another Storm Gust. Two simultaneous Storm Gusts on one location has no more effect than simply one. This is important in [[War of Emperium|WoE]] precasts. The reason for this is that anything hit by this skill is temporarily immune to the skill for half a second. In this way it is similar to [[Lord of Vermilion]] and [[Priest|Priest's]] [[Magnus Exorcismus]].
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* Each cell affected by this skill unconditionally splashes a surrounding 3x3 area. This means that the actual [[:Category:AoE Skills|Area of Effect]] of the skill is 11x11. Anything right outside the "Casting Ring" will be hit.
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[[Category:AoE Skills]]
 
[[Category:AoE Skills]]
 
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{{Navbox Wizard}}
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Latest revision as of 22:27, 26 January 2017

Storm Gust-icon.png Storm Gust
Type: Offensive Skill
Levels: 10 (Selectable)
SP Cost: 78
Cast Time: [4 + (Skill Level × 0.8)] seconds
Cast Delay: 5 seconds
Duration: 5 seconds
Target: Ground
Range: Magic
Knock Back: 2 cells
Area of Effect: 11x11
Element: Water
Status Icon: Frozen-status-ico.png
Prerequisites
(Mage) Frost Diver Lv. 1, (Wizard) Jupitel Thunder Lv. 3


Description

Summons a blizzard on a targeted spot that will damage enemies within an 11x11 area every 0.5 sec for 5 sec as well as push them 2 cells in the northeast direction.
Damaged enemies have a chance to be Frozen. This skill cannot be stacked.

Level Damage (MATK) Cast Time Frozen Chance
1 140% 4.8s 60%
2 180% 5.6s 55%
3 220% 6.4s 50%
4 260% 7.2s 45%
5 300% 8.0s 40%
6 340% 8.8s 35%
7 380% 9.6s 30%
8 420% 10.4s 25%
9 460% 11.2s 20%
10 500% 12.0s 15%

Notes

  • Good skill against MvP type due to Storm Gust not being able to freeze boss type monsters.
  • Since Level 10 Storm Gust has a lower chance to freeze enemies, it tends to deal more hits on enemies. Level 1 Storm Gust is more useful in case you want to freeze enemies.